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Art can elicit all sorts of reactions. Delight, inspiration, desire... but also doubt, fear and dread...
This article is about The Dark Pictures Anthology's fourth installment, The Devil in Me .
Sherman



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I've left my mark on the world. Have you?

Manny Sherman is a supporting character in The Dark Pictures Anthology's fourth installment, The Devil in Me. He was a notorious serial killer inspired by H.H. Holmes, and Du'Met's mentor.

Appearance[]

Sherman is only seen as an reanimated corpse in the game. His entire body is in a clearly decaying state, with lips and nose rotted away, which gives him a skeletal appearance. With the help of mechanical contraptions, his face and arms are able to move. The brace-like metal on his face makes Sherman's mouth move.

Personality[]

Having revered H. H. Holmes, Sherman was a cold-blooded, remorseless serial killer. He describes killing his victims in an almost romantic fashion, comparing murder to a work of art, highlighting that nothing is more beautiful than watching the life bleed out of someone. He was also highly intelligent and manipulative, being able to persuade Hector Munday to act on his murderous impulses.

Biography[]

Manny Sherman was born on January 1, 1956. In the 1970s, Sherman began murdering women after becoming fascinated with the killings carried out by H. H. Holmes. Posing as a house flipper, Sherman would lure female realtors to abandoned homes near an airport and kill them. During his first couple of murders, he would deliberately wait for the sound of a plane to fly overhead to drown out the women's screaming, but eventually found this unnecessary, as they were the only two people around for miles. For his grisly killings, Sherman would be dubbed the 'Beast of Arkansas' by the press.

By 1997, Sherman had murdered thirteen women. Eventually, he was arrested at a motel in Alabama, thanks in part to FBI profiler Hector Munday, who was also assigned to interview Sherman to help create an overall profile of his mindset. During the interviews, Sherman described to Munday his admiration for Holmes, the method in which he killed his victims, and how he believed his actions would leave a mark on the world. In another interview, Sherman compared murder to art. Noticing Munday's increasing alignment with his world-view, Sherman goaded Munday into attacking him, telling him that he had the potential to truly be an “artist” if he wanted.

In 1999, Sherman was convicted of all thirteen murders and sentenced to death by lethal injection. He would be executed four years later on May 2, 2003. Following his death, Sherman was buried in an undisclosed cemetery in Springdale, Arkansas. Shortly thereafter, Hector Munday (having been inspired by Sherman to become a serial killer) retrieved Sherman's corpse and created an animatronic out of it, displaying it in his World's Fair Hotel Replica.

House of Ashes[]

Chapter Appearances (Guide)
Prologue
Cursed Absent
Act 1
The Briefing Indirectly Appears (Text)
The Raid Absent
Underworld Absent
Pazuzu Absent
The Temple Absent
Breaking Up Absent
Act 2
After the Fall Absent
Slayer Absent
The Truce Absent
Bloodbath Absent
The Signal Absent
The Assault Absent
The Horror Absent
Enemy of My Enemy Absent
The Well Absent
Act 3
The Ancient One Absent
Brothers Absent
The City Absent
Strange Aeons Absent
The Vault Absent
Semper Fi Absent
Daylight Absent
Epilogue
The End Absent

Minor Story[]

Sherman was mentioned in the War Newspaper, which references his 1999 death sentence and subsequent execution.

The Devil in Me[]

Chapter Appearances (Guide)
Prologue
The World's Fair Hotel Absent
Act 1
Crew Absent
Trial Absent
Opportunity Absent
Ferry Absent
Island Absent
Guests Absent
Cigarettes Indirectly Appears (Text)
Scouting Indirectly Appears (Voice)
Dinner Absent
Noises Absent
Staff Only Indirectly Appears (Voice)
Blackout Absent
Act 2
Blood Trail Absent
Wall Absent
Separated Absent
Silver Ash Indirectly Appears (Voice)
Party Absent
Mannequins Absent
Incinerator Absent
Riddles Absent
Ignition Absent
Spa Absent
Breathless Absent
Surgery Absent
Plan Absent
Workshop Absent
Interrogation Debut (Body)
Morellos Indirectly Appears (Text)
Waste Disposal Absent
Director's Suite Absent
Act 3
Reflection Absent
Chase Absent
Maze Absent
Pool Absent
Cliffside Absent
Homestead Absent
Lighthouse Absent
Reunion Absent
Lake Absent
Ultimatum Absent
Epilogue
The End Absent

Main Story[]

Act 2[]

While exploring the 2nd Floor Corridors, Jamie comes across Sherman's animatronic placed in an interrogation room, similar to the one where he was first interviewed by Hector Munday. After banging the glass and startling Jamie, Du'Met walks over to the table and presses a recorder, playing Sherman Tape 4. Afterwards, Jamie flees the room, narrowly escaping Du'Met.

Switchback VR[]

Killed Victims[]

Victims
Chapter Character Mechanism of Kill Condition
N/A - Prior to events of game At least 13 people Unknown Certain.

Relationships[]

Du'Met[]

Sherman first met Du'Met when the latter was Hector Munday, the FBI profiler that led to his arrest. Due to a combination of Munday's mental instabilities from his childhood and desire for recognition, Sherman was able to manipulate Munday into understanding his philosophy behind murder. While Sherman's true view of Munday is unknown, Munday seemed to eventually regard Sherman as almost a mentor, retrieving his corpse for his hotel and emulating Holmes from the stories that Sherman told him.

Trivia[]

Secrets[]

Quotes[]

Gallery

GallPic

Click to view the gallery for Sherman.

Navigation[]