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Reflections is the second chapter of Act 3 in Little Hope and the seventeenth overall.
The player controls Andrew and Taylor (Theatrical Cut) and Daniel/John (Curator's Cut) as the group stumbles upon a derelict building with fireflies.
Dirt Trail, 4:03 A.M.[]
The group walks along the trail, trying to get out of the woods and discussing that they should find Mary. After reaching a derelict building, the group can look around and find:
- A picture.
- Historical restoration warning.
- Mary's Grave. The group will comment that it isn't written how and why Mary died.
Approaching the house, Andrew and Daniel/John will see the fireflies, the glow of which they saw when they walked along the trail. When Andrew reaches out to the fireflies, Abraham grabs him. He is surprised at their appearance, but switches to Joseph. Abraham asks him for advice on Mary's role in the trials, but he can't leave as he is Mary's keeper after Tabitha's and David's deaths. Joseph advises Abraham to tell about his suspicions to Wyman and he will support him, to which Abraham agrees.
When Joseph closes the door, Abraham turns to Andrew and Daniel/John, thinking he is bewitched. The guys ask what Abraham wants to tell the court about Mary, but now he is not sure what to say. The guys can convince Abraham to talk about Mary or Carver and when he leaves, they will discuss their decision:
- If both characters said to blame Mary, they will hope they did the right thing.
- If both characters say to blame Carver, Andrew will say that he doesn't know what is right and wrong.
- If one character says to blame Mary while the other tells Carver, they will argue about it.
The group gathers together near the derelict building. Andrew and Daniel/John talk about their meeting with Abraham.
- If Andrew told Abraham to defend Mary, John will berate Andrew, and Daniel will as well if he told Abraham to speak out against her. Angela will be sarcastic towards Andrew.
- If Andrew told Abraham to condemn Mary, John will tell them they have to wait and see what happens.
Derelict Building, 4:25 A.M.[]
Note: This segment is skipped if Taylor is dead.
Taylor sits on a nearby stone fence by herself.
- If Daniel is alive, he will notice and sit next to her. They can be serious about the night or joke with each other.
- If Daniel is dead, Taylor will talk to herself about either feeling connected or isolated to the others.
The Hanged/Burned Demon appears behind Taylor, before it grabs and drags her into the fog. She must perform QTEs to break free. Daniel/John runs after Taylor and must complete a QTE to jump over the stone fence. As he runs after Taylor, he loses her and must choose what to follow: sound or movement.
- If Daniel/John jumped over the fence, he will see movement from a deer.
- If Daniel/John follows the movement, he will find a deer, much to his frustration. Meanwhile, Taylor will have to complete QTEs to hold out until he arrives.
- If Daniel and Angela are dead, Andrew will go with John and point out where Taylor is.
- If Daniel/John follows the sound, he will find Taylor.
- If Taylor fails QTEs and Daniel/John follows the movement, Taylor will be killed.
- If Taylor completes QTEs and/or Daniel/John follows the sound, he will grab Taylor's hand and tell her not to let go.
- If Daniel and/or Angela is alive:
- If Taylor tells him to leave her and go with the others, she must complete QTEs to kick the Burned demon in the head/bite the Hanged demon's tongue to free herself. Taylor will break all her locked traits.
- If Taylor tells him not to let go or says nothing, she must complete QTEs to break free, after which she will hide behind a ledge. Taylor will receive a locked trait Fearful. Taylor must then complete a Keep Calm segment.
- If Taylor fails the Keep Calm segment, the demon will notice and kill her.
- If Taylor completes the Keep Calm segment, she will escape.
- If Daniel and Angela are dead, after making a decision, Taylor will be rescued by Andrew, who will hit the demon with a metal pipe.
Daniel/John, Taylor (if she survives), and Andrew (if he saved Taylor) run back to the derelict building.
Collectibles[]
Secrets[]
- Mary's Grave - Can be found to the left outside the derelict building.
Pictures[]
- Demon at the Door - Can be found on a picnic table to the left outside the derelict building.
Deaths[]
Determinant[]
- If Taylor failed the first QTEs and Daniel/John followed the movement, her spine will be punctured/her neck will be snapped.
- If Daniel/John followed the movement and Taylor failed QTEs waiting for them, her spine will be punctured/her neck will be snapped.
- If Taylor failed QTEs while fighting the demon back, her spine will be punctured/her neck will be snapped.
- If Taylor failed the Keep Calm segment, she will be burned/her neck will be snapped.
Trivia[]
- This is the third chapter in which Taylor can die.
- When Andrew hits the Hanged/Burned demon with a metal pipe while saving Taylor, the screen with slow down briefly as if he was completing a QTE, even though Andrew cannot be controlled in that part of the chapter.
- This is the first chapter in which a protagonist can break their locked traits, said protagonist being Taylor.
[]
Prologue | |
---|---|
Act 1 | Darkest Dreaming • Reunion • No Escape • Vince • Playing Tricks • Confrontation • Off Track • Another Way • The Crossing |
Act 2 | |
Act 3 | |
Epilogue |