Art can elicit all sorts of reactions. Delight, inspiration, desire... but also doubt, fear and dread...
This article is about The Dark Pictures Anthology's fourth installment, The Devil in Me
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Disconcerting. No? I’m sure there's nothing to worry about.
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Lighthouse is the seventh chapter of Act 3 in The Devil in Me and the thirty-seventh overall.
The player controls Mark as he tries to get the lighthouse working.
Lighthouse, 4:02 A.M.[]
Collectibles[]
Secrets[]
- List of Aliases - On a desk to the right immediately after Mark walks up the stairs.
- Degree Certificate - Inside a box to the right corner of a room.
- Returned Letter - On a drawer in the corner of a room.
Obols[]
- 5 Obols - On the floor near the boxes.
Photo Opportunities[]
- Charlie - Walks along with Mark before he goes up the lighthouse. He must be alive and Mark must side with him if he gets accused by Erin.
- Erin - Walks along with Mark before he goes up the lighthouse. She must be alive.
- Computers - On a desk to the left corner of a room.
Business Cards[]
- Artist - On the floor of the bedroom after Mark goes up the stairs.
Trivia[]
- In Shared Story, both this and Homestead are played at the same time.
- If Erin found the edited tape in Silver Ash, is alive, and Mark agreed with her to tie up Charlie, Charlie's death will be guaranteed in Lake.
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Prologue | |
---|---|
Act 1 | Crew • Trial • Opportunity • Ferry • Island • Guests • Cigarettes • Scouting • Dinner • Noises • Staff Only • Blackout |
Act 2 | Blood Trail • Wall • Separated • Silver Ash • Party • Mannequins • Incinerator • Riddles • Ignition • Spa • Breathless • Surgery • Plan • Workshop • Interrogation • Morellos • Waste Disposal • Director's Suite |
Act 3 | |
Epilogue |