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This article is about The Dark Pictures Anthology's first installment, Man of Medan .
Fliss



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You Americans are all the same, huh? No respect for anyone else's traditions.


Félicité DuBois, also known as Fliss, is one of the five main protagonists and a playable character in The Dark Pictures Anthology's first installment, Man of Medan. She is the skipper of the Duke of Milan. She was voiced and motion captured by Ayisha Issa and was modelled on Storm Stewart.

Appearance[]

Fliss is a French Polynesian woman with a light brown complexion. She has brown eyes with dark eye shadow and medium black hair tied in a high ponytail. She sports two small tattoos, on the left forearm and right ankle.

Because of her tropical homeland, Fliss is dressed in open clothing. She wears an orange cropped spaghetti strap tank top with an exposed belly, dark blue booty shorts and goes barefoot. She wears several accessories, including a small white shell necklace and multiple different colored bracelets with five on the right wrist and three on the right foot. While sleeping, Fliss is dressed only in black underwear and a big purple shirt reaching the waist. Following the abduction by the pirates, Fliss returns to her original image.

As the game progresses, Fliss's appearance, especially her feet, become dirty due to movement around the ship. She may also have a bloody nose in Storm (which she later erases) and a cut on her left forearm in Matters of the Heart.

According to her forged diver's license Fliss stands at 5'8"(172 cm) and weighs 120 lbs(54.4Kg).

Personality[]

Captain of the Duke of Milan, who hires the boat out to divers. On the surface she's prickly and aggressive, but has worked hard her entire life to make the most of the prospects available to her.
Fliss'Traits

Fliss's profile at the start of the game.

Fliss comes across as a serious, confident and brave woman. She remains calm and cool-headed in any situation, although if provoked she can flare up and become aggressive.

A lack of a school education forced Fliss to work hard since childhood. For this reason, she treasures her business and is desperate to keep it, even if it means lying to customers. Also due to her poor background, she despises rich people, viewing them as arrogant and reckless, and with money everything is easy for them. At the same time, Fliss can abuse her status as captain to achieve something.

Although Fliss seems tough, she has a soft and feminine side. She respects the group despite their wealthy status and gets close to some of them, mostly becoming close friends with Brad and possibly starting a romantic relationship with Conrad.

Biography[]

Fliss was born on January 6 in an unknown year on one of the smallest islands in French Polynesia. Due to the fact that she couldn't get a school education, from early childhood, Fliss began to work and despise the rich. She started her own business and bought a small boat called the Duke of Milan. However, shortly before the events of the game, she had accumulated debt, because of which Fliss was on the verge of losing the boat. This forced her to forge a license and deceive customers. One such client turned out to be a couple Alex and Julia, who, along with their brothers Brad and Conrad, paid Fliss for a dive trip to the sunken wreck.

On June 20, 2019, Fliss, as the skipper was in charge of monitoring the duke and it's occupants Julia, Julia's brother Conrad, Julia's boyfriend Alex, and Alex's brother Brad in the French Polynesia. The trip would be her chance to bankroll her fees and even find a possible love interest. However, her trip took a turn to the sinister when three pirates ambushed the Duke and drove them to an abandoned WWII freighter. Her fate would then be decided by the player's decisions, in which she would either escape or die like the former passengers of the ship.

Man of Medan[]

Main Story[]

Act 1[]

Fliss arrives at the Duke when all of her clients are already there. Quickly making sure everyone is in place and ready, she starts the boat and all five of them sail into the ocean. Having found the wreck they need, Fliss advises Alex and Julia not to dive, as wreck is unregistered, but they don't listen to her. When Fliss and Conrad are left alone, with Alex and Julia underwater and Brad in the cabin, Conrad once again tries to flirt with Fliss, which she can once again refuse or reciprocate. Some time later, a couple confronts the fishermen who crashed into the Duke and after they set sail, accidentally set off a small fire on the grill. As Alex and Julia surface on the explosions, Fliss and Conrad explain the situation and listen to the couple about wreck/congratulate them on their engagement.

In the evening, Fliss again rejects Conrad or kisses him, but they are interrupted by Brad and Julia. While waiting for Alex and Julia, Fliss talks to Conrad and Brad about girls, after which the group gathers to discuss Alex's document on Manchurian Gold. Fliss is angry at the divers for their recklessness and the fact that they took a few things with them, but she accept it. The group ends the night with Brad's scary story.

At night, pirates sneaks on the Duke and Olson, one of them, takes Fliss hostage. At first, she is locked up with the others in a large room, but then Olson takes her to the deck, where she begins to threaten. Fliss first watches Olson beat up Conrad, and then Alex and Conrad try to escape / defeat the pirates, after which she is taken hostage again. As the storm intensifies, Olson takes Fliss on deck and orders him to find out how long the storm will last, and when the others get out on deck, Fliss sees the SS Ourang Medan.

Act 2[]

The pirates, thinking that there is Manchurian Gold on the ship (which they have already learned about), climb on it and take Alex and the other protagonists with them, whom they lock in the room. There, the group discusses the stolen the distributor cap and after looking around the room, escape through the vent, although Fliss can be caught by Junior.

Having escaped from Junior, Fliss and the others examine the upper deck and begin to experience fleeting hallucinations (although nothing was shown in Fliss's case). In Cargo Hold, Fliss (alone or with Brad) tries to reclaim the distributor cap, but Danny catches her and takes her to the lower deck. Passing through the workshop, Danny unexpectedly escapes from an invisible threat, leaving Fliss alone. She follows to Cargo Hold 3 (where she can reunite with Brad), but after going into the corridor the door closes. Having no other way, Fliss is forced to move further along the corridor, where she encounters Undead Soldiers. Escaping from them, Fliss finds herself in the ballroom, but examining it, it turns out that it is Cargo Hold 2. After a while, the upper floor collapses and Fliss collides with Brad. Both can hallucinate and kill each other, or find out and go looking for the others together.

If Fliss and Brad recognize each other, they will go through the purification deck. Trying to get out of there, one of them finds himself in a flooded room and may drown. Soon, the couple stumble upon Conrad, but he hallucinates, does not recognize them and runs away. During the chase, Fliss chases Conrad to the funnel. At the end of the act, Brad reunites with the rest of the survivors and flees to the controls room.

Act 3[]

Fliss, along with the other survivors, discuss the hallucinations they saw and try to understand what happened on the ship, based on the secrets they found, after which the group decides to find the radio. After reaching the radio room, the group manages to contact the military, but due to a lack of power, the radio turns off. Finding a hole to the lower deck, the survivors discuss who will go downstairs, where Fliss can go with Brad/Alex/Julia.

If Fliss went downstairs, she, along with another protagonist, will enter the lower deck and find the engine room, activate the generator. In the next room, the couple stumble upon a hallucinating Olson and run away from him. Before that, they will find the rebreather and can take it, and Fliss can also find Julia's ring. Escaping from Olson, the protagonists encounter a hallucinating Junior threatening them with a gun. Fliss can be shot if he cannot convince Junior that she didn't breath the mist, or save him if the protagonists have previously taken the rebreather.

If Fliss is the only one left in the radio room, after hearing the gunshots, she will decide to go down to search for the others. Eventually Fliss reaches Cargo Hold 2, where she will fight Olson and can secure the distributor cap. Depend on decisions made and whoever opened the bulkhead door, Fliss may survive the encounter, die by being split in half, being choked by Olson, or electrocution. If Fliss survives, she returns to the others, optionally with the distributor cap.

Noticing Olson on the balcony, Fliss (possibly with another protagonist and Junior) runs after him. She can dive into the flooded part of Cargo Hold 2, from where she will be washed into the main part of the hold. Depend on decisions made and whoever opened the bulkhead door, Fliss may survive the encounter, die by electrocution, or have her head smashed by Olson. If Fliss survives, she returns to the others, optionally with the distributor cap.

If Fliss was left in the radio room with Alex, after hearing the gunshots, they go down to the lower deck, where they bump into Olson. Following him, the pair split up, with Fliss forced to walk through the balcony. Passing through the office, Fliss accidentally causes the elevator to fall into the shaft and run to see she encounters a hallucinating Alex. During the encounter, Fliss can be stabbed to death, see Alex suicide, or calm him down, and then returns to the others, with or without Alex and the distributor cap.

The End[]

At dawn, Fliss and any other surviving protagonists gather on the weather near the Duke of Milan. Her further fate depends on the player's decisions:

  • If the distributor cap was taken, Fliss will leave the ship on the Duke.
  • If the distributor cap was destroyed, Fliss tries to escape on the dead Duke.
    • If Conrad escaped in a boat, he will save Fliss.
    • If Conrad doesn’t escape and the military was called, they will fly over and arrest Fliss.
      • If the military found out the name of the ship, they will shoot Fliss.

If Fliss survived, she will drive the boat or mourn the dead.

Possible Deaths[]

Possible Deaths
Chapter Mechanism of Kill Caused by Conditions
Echo/Finding Friends/Ritual Head split open Brad Brad doesn't find the gas mask; Brad finds the spanner; Fliss fails QTEs when Brad attacks.
Same conditions; Brad attacks the hallucination (Curator's Cut).
Pressure Drowned Herself (Indirect) Fliss goes down the hole; Fliss doesn't tell Brad to break the hinge (Theatrical Cut).
Brad (Indirect) Same condition; Brad doesn't break the hinge twice.
Glamor Girl Fall from high place Herself (Accidental) Fliss fails QTEs while climbing the ladder.
Throat slit Conrad Alex gave the knife to Conrad in Caskets; Conrad hides and fails the Keep Calm segment; Conrad attacks the hallucination (Theatrical Cut).
Same condition; Fliss fails the QTE when Conrad attacks.
Same condition; Conrad confronts the hallucination; Conrad attacks the hallucination (Theatrical Cut).
Same condition; Fliss fails the QTE when Conrad attacks.
Junior Shot in the head Junior Fliss agitates Junior OR says nothing while the gun is pointed at her.
Flooded Split in half by cargo door Alex Olson opened the bulkhead door; Fliss fails QTEs to escape Olson (Theatrical Cut).
Brad
Julia
Choked Olson Same condition; The lever is not pulled (Curator's Cut).
Electrocution Herself (Voluntarily) The diving protagonist opened the bulkhead door; Fliss helps Olson; The diving protagonist doesn't help her.
Herself (Voluntarily) Same condition; Olson kills the diving protagonist; Fliss attacks Olson.
Electrocuted water Same condition; Fliss does nothing.
Head smashed by sledgehammer Olson Fliss opened the bulkhead door; The other protagonist grabs the distributor cap; Both protagonists fail QTEs.
Matters of the Heart Stabbed multiple times Alex Alex stabs the hallucination at least twice OR Fliss fails to convince Alex (Curator's Cut).
The End Shot Soldiers The group gave the name of the ship to the military; the distributor cap is destroyed; Conrad did not escape on the speedboat.

Killed Victims[]

Victims
Chapter Character Mechanism of Kill Condition
Echo/Finding Friends/Ritual Brad Stabbed in the stomach Fliss found a knife in Cargo Hold 3; Fliss didn't clear her head in Cargo Hold 2; Fliss chose to attack The Grim Reaper.
Same condition; Brad failed to dodge Fliss' attacks.
Flooded Alex Split in half by cargo door Olson opened the bulkhead door; Alex pulled the lever; Alex failed to escape Olson while being strangled under the cargo door.
Brad Same condition; Brad failed to escape Olson while being strangled under the cargo door.
Conrad Same condition; Conrad failed to escape Olson while being strangled under the cargo door.
Julia Same condition; Julia failed to escape Olson while being strangled under the cargo door.
Olson Same condition.
Assist - Electrocution The diving protagonist opened the bulkhead door; Olson kills them; Fliss attacks Olson.
Same condition; Olson doesn't kill them; Fliss attacks Olson.

Relationships[]

Fliss's default relationships
Julia
Alex
Brad
Conrad

Conrad[]

Main article: Conrad and Fliss

Upon their first meeting, Conrad developed a romantic interest with Fliss and tried to flirt with her, but Fliss ignored him and became annoyed.

Their relationship can change dramatically when they are alone. Fliss can either reject Conrad again or reciprocate by starting a romantic relationship. Although in the future they worry about each other and try to help, some of their actions change - Fliss continues to be angry with Conrad because of his flirting or kisses him.

In the end, if the distributor cap is destroyed, Conrad can go with Fliss or stay with Alex.

Brad[]

Prior to the events of the game, Fliss and Brad had never met. They had little interaction at the start of the game, having a little talk about Alex or Brad's fascination with WWII history.

On the ship, Fliss and Brad spend all their time together, separated from the rest of the protagonists - first, under Danny's supervision, and possible when they look for the others. Although due to hallucinations, Fliss and Brad may not recognize each other and unknowingly kill each other, considering them a threat, if they dispel the fog, they will become loyal friends and in the end, Brad may go over to Fliss' side if the distributor cap is destroyed.

Alex[]

Prior to the events of the game, Fliss and Alex had never met. While interacting on the Duke of Milan, they mostly show a guide-client relationship, sometimes having little arguments about diving to an unregistered wreck or bringing things from there.

However, during the pirates' attack, Alex suspects that Fliss is at the same team with them, which he can openly tell her, offending Fliss. On the ship, realizing that Fliss was the same victim as the others, Alex apologizes to her and they will continue to work towards a common goal.

But despite this, in the end, if the distributor cap is destroyed, Alex always decides to stay on the Ourang Medan while Fliss always decides to escape on the Duke of Milan that is dead.

Julia[]

Prior to the events of the game, Fliss and Julia had never met. However, at the first meeting, they disliked each other: Fliss because she saw Julia as a typical spoiled rich kid and Julia who was annoyed that Fliss got into her business, although she was paid and she had to do her job.

On the ship, their relationship may improve slightly when Julia can help Fliss to reclaim the distributor cap, which will cause Fliss to allow Julia to go down into the engine room.

Trivia[]

Playability[]

Pictures[]

See also: Category:Pictures found by Fliss

Secrets[]

See also: Category:Secrets found by Fliss

Facts[]

  • Fliss was raised on one of the smallest islands of the French Polynesia and was forced to work since childhood due to not having a school education.
  • Fliss, along with Rachel and Salim, are the only protagonists in the anthology who can speak languages other than English. In Fliss's case, she can speak French as she is a French Polynesian.

Deaths[]

  • Fliss and Brad are the second protagonists who can die, starting with Ritual/Echo/Finding Friends.
  • Fliss has the most deaths (with 11) and has the most chapters to die in (with 7).

Other[]

Trophies[]

  • Fliss has 6 trophies associated with her:
    • She shares with the other protagonists the trophies "That's something, I suppose" and "Not a sole survivor".
    • She shares with Conrad the trophies "You got a better way?" and "A pint of frosty amber liquid".
    • She shares with Julia the trophy "Girls' night out".
    • Her personal trophy is "Aye, aye captain".

Quotes[]

You know it's not polite to ask a lady about her money?
Wow... That is not your everyday wreck. I hope those clowns don't get me in trouble.
So are you beached? Like a whale?
Uh-oh... It's getting mighty crowded out here.
You should have never gone down to that plane in the first place. It's bad luck. You think you can scavenge down there and it makes no difference, but every single thing you bring back has an essence. It's like a ghost you invite to the surface.
They're not "cool ghost stories". Not like... for fun. People drown in these waters and you have to respect their resting place.
You can go fuck yourself, you piece of shit!
[In French] Stop, you assholes! It's my boat! Stop!
What the hell was wrong with you back there? Brad you lost your shit, like big time, you almost killed me.
The stuff I saw... It's like there were these old soldiers, they were bodies, they were dead, but then, they came alive, and -
Look, I should probably take care of gimpy over here, so you boys should go together.
The officers, they thought it was just jumpy GIs trying to get out of guard duty.
I'm still the captain... of something.
Fucking rich kids...

Gallery

GallPic

Click to view the gallery for Fliss.

References[]

Navigation[]

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